Discover Your Next Favorite Book

Join our community of readers to find, discuss, and review the best books in technology, gaming, and more.

Browse Popular Titles

Featured Books

101 Blender Scripting Projects (Paperback)
101 Blender Scripting Projects (Paperback)
BooksComputers & Technology3D Graphics
View Details
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
BooksComputers & TechnologyProgramming
View Details
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
BooksComputers & TechnologyWeb Development & Design
View Details

Recent Forum Discussions

Best practices for game analytics implementation

Started by Michael Chen • 2 days ago • 15 replies

I'm looking to implement analytics in my new game project. The book mentions several approaches but I'm curious what others have found most effective...

Solved: Debugging issue with player progression tracking

Started by Emma Williams • 1 week ago • 8 replies

After struggling with this for days, I finally found the solution in chapter 7. Posting here to help others who might be facing the same issue...

How does this compare to other game dev books?

Started by David Kim • 2 weeks ago • 24 replies

I've read several books on game development but this one seems to take a different approach. Would love to hear comparisons from others who've read multiple titles...