ISBN: 979-8322989097
Publication Date: April 28, 2024
Categories:
Keywords:
Reads: 881
Discussions: 25
Quotes Saved: 15
Difficulty: 4/5
Practicality: 3/5
Depth: 5/5
This comprehensive guide to webgpu and wgsl provides readers with both theoretical foundations and practical applications. The author's approach to AI & Machine Learning has been praised for its clarity and depth, making complex concepts accessible to professionals and enthusiasts alike.
With a focus on real-world shader, this book stands out from others in the field by emphasizing best practices through detailed examples and case studies. Whether you're new to Computers & Technology or looking to deepen your expertise, this volume offers valuable insights at every level.
Featured in an award-winning project
Featured in an award-winning project
Featured in an award-winning project
Book Review • January 17, 2026
This roundup of essential reading for Books includes praise for the book's groundbreaking work on wgsl.
Book Review • January 16, 2026
This roundup of essential reading for Books includes praise for the book's groundbreaking work on wgsl.
Book Review • January 16, 2026
This roundup of essential reading for Books includes praise for the book's groundbreaking work on wgsl.
Game Design Expert
Solved: I spent weeks trying to understand webgpu until I found this book. The chapter on wgsl provided exactly the explanation I needed. Saved me countless hours of frustration!
Technology Expert
Excellent resource for webgpu! Clear explanations and practical examples.
Game Development Expert
As someone who's struggled with shader, this book was a revelation. The practical exercises for advanced topics have already improved my daily routine. I've recommended it to all my colleagues in Books.
Web Development Expert
Excellent resource for webgpu! Clear explanations and practical examples.
Analytics Expert
As someone who's struggled with shader, this book was a revelation. The practical exercises for advanced topics have already improved my daily routine. I've recommended it to all my colleagues in Books.
Programming Expert
Changed how I think about AI & Machine Learning. Highly recommended for anyone in Computers & Technology.
JavaScript Expert
As someone who's struggled with shader, this book was a revelation. The practical exercises for advanced topics have already improved my daily routine. I've recommended it to all my colleagues in Books.
Debugging Expert
The best book on wgsl I've read this year. Worth every penny.
Technology Expert
While other books cover shader, none do so with the clarity and depth this one achieves. The comparison tables in chapter 4 alone make it superior to competing titles.
Game Design Expert
After searching forums and watching tutorials with no success, this book's treatment of advanced topics gave me the breakthrough I needed. The diagrams alone are worth the price.
Debugging Expert • 1510 views
For anyone facing issues with shader, the troubleshooting guide in chapter 4 saved me hours of frustration.
Analytics Expert • 2860 views
Solved: I had this problem with webgpu, but the book's explanation on page 104 clarified everything. Spent ages on Google before finding this!
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 140.
This worked perfectly for me too! Saved me so much time.
I disagree with this approach. The book's method for wgsl has some flaws in my experience.
This worked perfectly for me too! Saved me so much time.
Can you share more details about your implementation?
Game Development Expert • 4956 views
For anyone facing issues with shader, the troubleshooting guide in chapter 4 saved me hours of frustration.
Technology Expert • 2547 views
After struggling with wgsl for weeks, the step-by-step breakdown in section 6.2 was exactly what I needed.
JavaScript Expert • 2607 views
Solved: I had this problem with webgpu, but the book's explanation on page 116 clarified everything. Spent ages on Google before finding this!
Game Design Expert • 859 views
After struggling with wgsl for weeks, the step-by-step breakdown in section 8.2 was exactly what I needed.
Game Development Expert • 1283 views
Don't skip the exercises in section 5. They seem simple but really cement the advanced topics concepts.
Programming Expert • 4290 views
What prerequisites would you recommend before tackling this book's material on AI & Machine Learning?
Analytics Expert • 4447 views
Pro tip: Before diving into chapter 7, make sure you're comfortable with shader basics. It makes a huge difference!
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 73.
Technology Expert • 4723 views
Pro tip: Before diving into chapter 10, make sure you're comfortable with shader basics. It makes a huge difference!
I had the same question. The key is to focus on wgsl first.
This worked perfectly for me too! Saved me so much time.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 81.
I had the same question. The key is to focus on wgsl first.
Debugging Expert • 2475 views
The companion website has additional resources for webgpu that aren't mentioned in the book. Worth checking out!
Web Development Expert • 1864 views
I'd love to hear how others are applying the wgsl principles in real-world Computers & Technology scenarios.
JavaScript Expert • 2819 views
How does the webgpu technique compare to the standard methods we see in most AI & Machine Learning texts?
Game Design Expert • 4307 views
Is the shader methodology still current with today's standards in Computers & Technology?
This worked perfectly for me too! Saved me so much time.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 118.
I disagree with this approach. The book's method for shader has some flaws in my experience.
Programming Expert • 4250 views
Is the shader methodology still current with today's standards in Computers & Technology?
"As the author notes in chapter 6, 'wgsl is not just about shader, but rather about advanced topics.' This distinction makes all the difference."
"My key takeaway: 'advanced topics, when properly understood, renders webgpu almost trivial.' The proof is in the results."
"As the author notes in chapter 8, 'wgsl is not just about shader, but rather about advanced topics.' This distinction makes all the difference."
"Highlighted on page 89: 'The shader principle transforms ordinary Computer Science into exceptional Computer Science.'"
"My key takeaway: 'advanced topics, when properly understood, renders webgpu almost trivial.' The proof is in the results."