ISBN: 979-8334176218
Publication Date: July 26, 2024
Categories:
Keywords:
Reads: 1883
Discussions: 28
Quotes Saved: 4
Difficulty: 3/5
Practicality: 4/5
Depth: 3/5
This comprehensive guide to webgpu and graphics provides readers with both theoretical foundations and practical applications. The author's approach to Programming has been praised for its clarity and depth, making complex concepts accessible to professionals and enthusiasts alike.
With a focus on real-world compute, this book stands out from others in the field by emphasizing ray-tracing through detailed examples and case studies. Whether you're new to Computers & Technology or looking to deepen your expertise, this volume offers valuable insights at every level.
Featured in a recommended resources guide
Featured in an award-winning project
Featured in a university reading list
Book Review • December 4, 2025
This roundup of essential reading for Books includes praise for the book's groundbreaking work on graphics.
Book Review • December 4, 2025
This roundup of essential reading for Books includes praise for the book's groundbreaking work on graphics.
Book Review • December 4, 2025
This roundup of essential reading for Books includes praise for the book's groundbreaking work on graphics.
JavaScript Expert
As a scholar in Web Development & Design, I found this volume to be an indispensable resource. The depth of analysis regarding webgpu sets it apart from other texts in the field. The bibliography alone is worth the price of admission.
Game Development Expert
Excellent resource for webgpu! Clear explanations and practical examples.
Web Development Expert
While other books cover compute, none do so with the clarity and depth this one achieves. The comparison tables in chapter 4 alone make it superior to competing titles.
Technology Expert
After searching forums and watching tutorials with no success, this book's treatment of ray-tracing gave me the breakthrough I needed. The diagrams alone are worth the price.
Programming Expert
While other books cover compute, none do so with the clarity and depth this one achieves. The comparison tables in chapter 4 alone make it superior to competing titles.
Analytics Expert
This book provides a comprehensive examination of webgpu and graphics and compute and ray-tracing and ai. The author's approach to Programming is particularly insightful, offering both theoretical foundations and practical applications. The section on graphics was especially valuable for my research.
Game Design Expert
Excellent resource for webgpu! Clear explanations and practical examples.
Debugging Expert
I never thought I'd enjoy reading about webgpu until I picked up this book. It completely changed my perspective on Programming and how it relates to everyday Computers & Technology. The author has a gift for making complex ideas accessible.
Game Design Expert
As a scholar in Web Development & Design, I found this volume to be an indispensable resource. The depth of analysis regarding webgpu sets it apart from other texts in the field. The bibliography alone is worth the price of admission.
Game Development Expert
I was about to give up on Programming when a colleague suggested this book. The step-by-step approach to compute finally made it click for me. The author anticipates every roadblock.
Technology Expert • 3056 views
For anyone facing issues with compute, the troubleshooting guide in chapter 4 saved me hours of frustration.
Web Development Expert • 2667 views
For anyone facing issues with compute, the troubleshooting guide in chapter 4 saved me hours of frustration.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 107.
Technology Expert • 500 views
For anyone facing issues with compute, the troubleshooting guide in chapter 5 saved me hours of frustration.
Game Design Expert • 474 views
Solved: I had this problem with webgpu, but the book's explanation on page 116 clarified everything. Spent ages on Google before finding this!
Programming Expert • 4585 views
Pro tip: Before diving into chapter 7, make sure you're comfortable with compute basics. It makes a huge difference!
Game Design Expert • 3564 views
The companion website has additional resources for webgpu that aren't mentioned in the book. Worth checking out!
JavaScript Expert • 4588 views
The book's perspective on ray-tracing really challenges conventional wisdom in Web Development & Design. What do others think about this approach?
Web Development Expert • 2487 views
Don't skip the exercises in section 3. They seem simple but really cement the ray-tracing concepts.
Debugging Expert • 1072 views
Pro tip: Before diving into chapter 5, make sure you're comfortable with compute basics. It makes a huge difference!
I disagree with this approach. The book's method for ai has some flaws in my experience.
I disagree with this approach. The book's method for ai has some flaws in my experience.
Analytics Expert • 3770 views
What prerequisites would you recommend before tackling this book's material on Programming?
Programming Expert • 800 views
The companion website has additional resources for webgpu that aren't mentioned in the book. Worth checking out!
Game Development Expert • 186 views
Has anyone successfully implemented the webgpu approach from chapter 3? I'm stuck on the part about graphics.
JavaScript Expert • 3537 views
I'd love to hear how others are applying the graphics principles in real-world Computers & Technology scenarios.
I disagree with this approach. The book's method for ray-tracing has some flaws in my experience.
This worked perfectly for me too! Saved me so much time.
I had the same question. The key is to focus on ray-tracing first.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 122.
I disagree with this approach. The book's method for compute has some flaws in my experience.
Game Development Expert • 2890 views
The companion website has additional resources for webgpu that aren't mentioned in the book. Worth checking out!
For those coming from a Programming background, there's an alternative approach that might work better.
I disagree with this approach. The book's method for ai has some flaws in my experience.
Can you share more details about your implementation?
Can you share more details about your implementation?
Debugging Expert • 360 views
I'd love to hear how others are applying the graphics principles in real-world Computers & Technology scenarios.
"The most insightful perspective on webgpu I've encountered. This changed how I approach Computers & Technology entirely."
"As the author notes in chapter 7, 'graphics is not just about compute, but rather about ray-tracing.' This distinction makes all the difference."
"My key takeaway: 'ray-tracing, when properly understood, renders webgpu almost trivial.' The proof is in the results."
"Highlighted on page 90: 'The compute principle transforms ordinary Web Development & Design into exceptional Web Development & Design.'"
"The most insightful perspective on webgpu I've encountered. This changed how I approach Computers & Technology entirely."