ISBN: 979-8871884348
Publication Date: December 14, 2023
Categories:
Keywords:
Reads: 812
Discussions: 9
Quotes Saved: 11
Difficulty: 2/5
Practicality: 4/5
Depth: 5/5
This comprehensive guide to kinematics and inverse kinematics provides readers with both theoretical foundations and practical applications. The author's approach to has been praised for its clarity and depth, making complex concepts accessible to professionals and enthusiasts alike.
With a focus on real-world animation, this book stands out from others in the field by emphasizing skeletal through detailed examples and case studies. Whether you're new to Computers & Technology or looking to deepen your expertise, this volume offers valuable insights at every level.
Featured in an award-winning project
Featured in a university reading list
Featured in a recommended resources guide
Book Review • January 17, 2026
This roundup of essential reading for Books includes praise for the book's groundbreaking work on inverse kinematics.
Book Review • January 16, 2026
This roundup of essential reading for Books includes praise for the book's groundbreaking work on inverse kinematics.
Book Review • January 16, 2026
This roundup of essential reading for Books includes praise for the book's groundbreaking work on inverse kinematics.
Game Design Expert
The best book on inverse kinematics I've read this year. Worth every penny.
Analytics Expert
Compared to similar titles in Computers & Technology, this book excels in its real-world applications of inverse kinematics. The case studies are current and relevant to today's challenges in Programming.
Web Development Expert
The best book on inverse kinematics I've read this year. Worth every penny.
Technology Expert
This book provides a comprehensive examination of kinematics and inverse kinematics and animation and skeletal. The author's approach to technical subjects is particularly insightful, offering both theoretical foundations and practical applications. The section on inverse kinematics was especially valuable for my research.
Programming Expert
Compared to similar titles in Computers & Technology, this book excels in its real-world applications of inverse kinematics. The case studies are current and relevant to today's challenges in Programming.
Debugging Expert
As a scholar in Programming, I found this volume to be an indispensable resource. The depth of analysis regarding kinematics sets it apart from other texts in the field. The bibliography alone is worth the price of admission.
Game Development Expert
As someone who's struggled with animation, this book was a revelation. The practical exercises for skeletal have already improved my daily routine. I've recommended it to all my colleagues in Books.
JavaScript Expert
Changed how I think about technical subjects. Highly recommended for anyone in Computers & Technology.
Programming Expert
Solved: I spent weeks trying to understand kinematics until I found this book. The chapter on inverse kinematics provided exactly the explanation I needed. Saved me countless hours of frustration!
Web Development Expert
Excellent resource for kinematics! Clear explanations and practical examples.
Game Design Expert • 867 views
Solved: I had this problem with kinematics, but the book's explanation on page 96 clarified everything. Spent ages on Google before finding this!
Analytics Expert • 3215 views
I'd love to hear how others are applying the inverse kinematics principles in real-world Computers & Technology scenarios.
For those coming from a Programming background, there's an alternative approach that might work better.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 126.
I disagree with this approach. The book's method for inverse kinematics has some flaws in my experience.
Web Development Expert • 3623 views
How does the kinematics technique compare to the standard methods we see in most technical subjects texts?
Technology Expert • 2487 views
Has anyone successfully implemented the kinematics approach from chapter 3? I'm stuck on the part about inverse kinematics.
Game Design Expert • 1597 views
The book's perspective on skeletal really challenges conventional wisdom in Programming. What do others think about this approach?
Analytics Expert • 2734 views
I'd love to hear how others are applying the inverse kinematics principles in real-world Computers & Technology scenarios.
JavaScript Expert • 4653 views
I'd love to hear how others are applying the inverse kinematics principles in real-world Computers & Technology scenarios.
Debugging Expert • 2173 views
Don't skip the exercises in section 5. They seem simple but really cement the skeletal concepts.
Programming Expert • 4753 views
The companion website has additional resources for kinematics that aren't mentioned in the book. Worth checking out!
I had the same question. The key is to focus on inverse kinematics first.
For those coming from a Computers & Technology background, there's an alternative approach that might work better.
This worked perfectly for me too! Saved me so much time.
This worked perfectly for me too! Saved me so much time.
Debugging Expert • 4205 views
Pro tip: Before diving into chapter 6, make sure you're comfortable with animation basics. It makes a huge difference!
I disagree with this approach. The book's method for inverse kinematics has some flaws in my experience.
This worked perfectly for me too! Saved me so much time.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 186.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 171.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 125.
Programming Expert • 519 views
Is the animation methodology still current with today's standards in Computers & Technology?
Can you share more details about your implementation?
For those coming from a Computers & Technology background, there's an alternative approach that might work better.
Can you share more details about your implementation?
I had the same question. The key is to focus on kinematics first.
For those coming from a Books background, there's an alternative approach that might work better.
Game Development Expert • 1513 views
The companion website has additional resources for kinematics that aren't mentioned in the book. Worth checking out!
I had the same question. The key is to focus on inverse kinematics first.
This solution should be marked as the accepted answer. It's exactly what the book recommends on page 101.
Game Development Expert • 1888 views
How does the kinematics technique compare to the standard methods we see in most technical subjects texts?
Web Development Expert • 1569 views
How does the kinematics technique compare to the standard methods we see in most technical subjects texts?
Technology Expert • 2970 views
Don't skip the exercises in section 2. They seem simple but really cement the skeletal concepts.
"Highlighted on page 70: 'The animation principle transforms ordinary Programming into exceptional Programming.'"
"Highlighted on page 103: 'The animation principle transforms ordinary Programming into exceptional Programming.'"
"The most insightful perspective on kinematics I've encountered. This changed how I approach Computers & Technology entirely."
"My key takeaway: 'skeletal, when properly understood, renders kinematics almost trivial.' The proof is in the results."
"The most insightful perspective on kinematics I've encountered. This changed how I approach Computers & Technology entirely."