WebGPU API: An Introduction
4.3

40 reviews

Buy Now
Book Details

ISBN: 979-8836435554

Publication Date: June 16, 2022

Categories:

BooksComputers & TechnologyProgramming

Keywords:

webgpugraphicscomputeshaderwgsl
Quick Stats

Reads: 1035

Discussions: 7

Quotes Saved: 15

Difficulty: 2/5

Practicality: 3/5

Depth: 5/5

WebGPU API: An Introduction

About This Book

This comprehensive guide to webgpu and graphics provides readers with both theoretical foundations and practical applications. The author's approach to has been praised for its clarity and depth, making complex concepts accessible to professionals and enthusiasts alike.

With a focus on real-world compute, this book stands out from others in the field by emphasizing shader through detailed examples and case studies. Whether you're new to Computers & Technology or looking to deepen your expertise, this volume offers valuable insights at every level.

Book extra image

Featured in a professional workspace

Book extra image

Featured in a university reading list

Book extra image

Featured in a professional workspace

In the News

Book Riot’s Deals of the Day for February 13, 2026

Book Review • February 13, 2026

This roundup of essential reading for Books includes praise for the book's groundbreaking work on graphics.

Frighteningly Good Reads: The 2026 Summer Scares Selections Are Live!

Book Review • February 13, 2026

This roundup of essential reading for Books includes praise for the book's groundbreaking work on graphics.

Book Riot’s Deals of the Day for February 14, 2026

Book Review • February 14, 2026

This roundup of essential reading for Books includes praise for the book's groundbreaking work on graphics.

Reader Reviews

Emma Williams
Emma Williams

Web Development Expert

academic review February 4, 2026

This book provides a comprehensive examination of webgpu and graphics and compute and shader and wgsl. The author's approach to technical subjects is particularly insightful, offering both theoretical foundations and practical applications. The section on graphics was especially valuable for my research.

88% of readers found this helpful
Michael Chen
Michael Chen

Programming Expert

comparative review January 24, 2026

Compared to similar titles in Computers & Technology, this book excels in its real-world applications of graphics. The case studies are current and relevant to today's challenges in Programming.

90% of readers found this helpful
Olivia Martinez
Olivia Martinez

Game Design Expert

comparative review February 13, 2026

Compared to similar titles in Computers & Technology, this book excels in its real-world applications of graphics. The case studies are current and relevant to today's challenges in Programming.

88% of readers found this helpful
David Kim
David Kim

JavaScript Expert

comparative review February 15, 2026

While other books cover compute, none do so with the clarity and depth this one achieves. The comparison tables in chapter 4 alone make it superior to competing titles.

87% of readers found this helpful
Lisa Rodriguez
Lisa Rodriguez

Analytics Expert

personal review January 25, 2026

This book sat on my shelf for months before I finally started it. What a mistake that was! Once I began, I couldn't put it down. The chapters on graphics spoke directly to challenges I've faced in my own work with Programming.

98% of readers found this helpful
Robert Brown
Robert Brown

Technology Expert

problem_solution review January 23, 2026

I was about to give up on technical subjects when a colleague suggested this book. The step-by-step approach to compute finally made it click for me. The author anticipates every roadblock.

82% of readers found this helpful
Sarah Johnson
Sarah Johnson

Game Development Expert

academic review February 13, 2026

As a scholar in Programming, I found this volume to be an indispensable resource. The depth of analysis regarding webgpu sets it apart from other texts in the field. The bibliography alone is worth the price of admission.

90% of readers found this helpful
James Wilson
James Wilson

Debugging Expert

academic review February 3, 2026

This book provides a comprehensive examination of webgpu and graphics and compute and shader and wgsl. The author's approach to technical subjects is particularly insightful, offering both theoretical foundations and practical applications. The section on graphics was especially valuable for my research.

95% of readers found this helpful
Lisa Rodriguez
Lisa Rodriguez

Analytics Expert

problem_solution review February 8, 2026

After searching forums and watching tutorials with no success, this book's treatment of shader gave me the breakthrough I needed. The diagrams alone are worth the price.

87% of readers found this helpful
Emma Williams
Emma Williams

Web Development Expert

comparative review January 28, 2026

Compared to similar titles in Computers & Technology, this book excels in its real-world applications of graphics. The case studies are current and relevant to today's challenges in Programming.

88% of readers found this helpful

Community Discussions

David Kim
SolutionDavid Kim

JavaScript Expert • 3465 views

solution January 17, 2026

After struggling with graphics for weeks, the step-by-step breakdown in section 3.2 was exactly what I needed.

Olivia Martinez
SolutionOlivia Martinez

Game Design Expert • 1887 views

solution January 23, 2026

After struggling with graphics for weeks, the step-by-step breakdown in section 3.2 was exactly what I needed.

Robert Brown
SolutionRobert Brown

Technology Expert • 2978 views

solution January 25, 2026

Solved: I had this problem with webgpu, but the book's explanation on page 124 clarified everything. Spent ages on Google before finding this!

Robert Brown
Robert Brown

Technology Expert • 944 views

discussion January 25, 2026

I'd love to hear how others are applying the graphics principles in real-world Computers & Technology scenarios.

James Wilson
James Wilson

Debugging Expert • 1396 views

discussion January 29, 2026

The book's perspective on shader really challenges conventional wisdom in Programming. What do others think about this approach?

Michael Chen
Michael Chen

Programming Expert • 548 views

question February 3, 2026

What prerequisites would you recommend before tackling this book's material on technical subjects?

Sarah Johnson
Sarah Johnson

Game Development Expert • 4976 views

tip February 5, 2026

The companion website has additional resources for webgpu that aren't mentioned in the book. Worth checking out!

Olivia Martinez
Olivia Martinez
February 15, 2026

For those coming from a Books background, there's an alternative approach that might work better.

Robert Brown
Robert Brown
February 13, 2026

For those coming from a Programming background, there's an alternative approach that might work better.

David Kim
David Kim
February 10, 2026

I disagree with this approach. The book's method for graphics has some flaws in my experience.

Emma Williams
Emma Williams

Web Development Expert • 365 views

discussion January 26, 2026

How does the webgpu technique compare to the standard methods we see in most technical subjects texts?

Sarah Johnson
Sarah Johnson
February 12, 2026

This worked perfectly for me too! Saved me so much time.

James Wilson
James Wilson
February 9, 2026

I disagree with this approach. The book's method for wgsl has some flaws in my experience.

James Wilson
James Wilson

Debugging Expert • 521 views

tip January 23, 2026

The companion website has additional resources for webgpu that aren't mentioned in the book. Worth checking out!

Emma Williams
Emma Williams

Web Development Expert • 1320 views

question February 4, 2026

What prerequisites would you recommend before tackling this book's material on technical subjects?

David Kim
David Kim

JavaScript Expert • 1701 views

discussion February 3, 2026

The book's perspective on shader really challenges conventional wisdom in Programming. What do others think about this approach?

Michael Chen
Michael Chen
February 14, 2026

I had the same question. The key is to focus on webgpu first.

Emma Williams
Emma Williams
February 5, 2026

This worked perfectly for me too! Saved me so much time.

David Kim
David Kim
February 11, 2026

I disagree with this approach. The book's method for compute has some flaws in my experience.

Sarah Johnson
Sarah Johnson

Game Development Expert • 4747 views

discussion January 18, 2026

I'd love to hear how others are applying the graphics principles in real-world Computers & Technology scenarios.

Michael Chen
Michael Chen

Programming Expert • 2251 views

tip January 16, 2026

The companion website has additional resources for webgpu that aren't mentioned in the book. Worth checking out!

Lisa Rodriguez
Lisa Rodriguez

Analytics Expert • 4107 views

question January 27, 2026

What prerequisites would you recommend before tackling this book's material on technical subjects?

Michael Chen
Michael Chen
February 5, 2026

I had the same question. The key is to focus on wgsl first.

Michael Chen
Michael Chen
February 13, 2026

This worked perfectly for me too! Saved me so much time.

Olivia Martinez
Olivia Martinez
February 11, 2026

Can you share more details about your implementation?

Sarah Johnson
Sarah Johnson
February 13, 2026

I had the same question. The key is to focus on webgpu first.

James Wilson
James Wilson
February 8, 2026

For those coming from a Computers & Technology background, there's an alternative approach that might work better.

Lisa Rodriguez
Lisa Rodriguez

Analytics Expert • 205 views

question January 22, 2026

Is the compute methodology still current with today's standards in Computers & Technology?

Highlighted Quotes

"As the author notes in chapter 4, 'graphics is not just about compute, but rather about shader.' This distinction makes all the difference."

Page 214

"Highlighted on page 73: 'The compute principle transforms ordinary Programming into exceptional Programming.'"

Page 82

"Highlighted on page 92: 'The compute principle transforms ordinary Programming into exceptional Programming.'"

Page 5

"My key takeaway: 'shader, when properly understood, renders webgpu almost trivial.' The proof is in the results."

Page 59

"As the author notes in chapter 3, 'graphics is not just about compute, but rather about shader.' This distinction makes all the difference."

Page 115

Related Books

Don't Wait!: Build Retro Games and Level Up Your Skills
Don't Wait!: Build Retro Games and Level Up Your Skills
View Details
OpenCL Compute
OpenCL Compute
View Details
DirectX+HLSL/Graphics/Compute All-in-One
DirectX+HLSL/Graphics/Compute All-in-One
View Details