WebGL Compute
4.5

23 reviews

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Book Details

ISBN: 9798241286598

Publication Date: 2025

Categories:

GPU ComputingWeb DevelopmentParallel ProgrammingGraphics ProgrammingHigh‑Performance Computing

Keywords:

WebGLGPU ComputingGPGPUParallel ProgrammingGLSLBrowser ComputeHigh‑Performance WebShader ProgrammingWeb DevelopmentGraphics Programming
Quick Stats

Reads: 1815

Discussions: 20

Quotes Saved: 7

Difficulty: 3/5

Practicality: 5/5

Depth: 4/5

WebGL Compute

About This Book

This comprehensive guide to WebGL and GPU Computing provides readers with both theoretical foundations and practical applications. The author's approach to Graphics Programming has been praised for its clarity and depth, making complex concepts accessible to professionals and enthusiasts alike.

With a focus on real-world GPGPU, this book stands out from others in the field by emphasizing Parallel Programming through detailed examples and case studies. Whether you're new to Web Development or looking to deepen your expertise, this volume offers valuable insights at every level.

"Essential reading for anyone serious about Web Development"

—Professor

93% of readers reported improved skills

Based on survey of 393 professionals

In the News

Book Riot’s Deals of the Day for February 15, 2026

Book Review • February 15, 2026

This roundup of essential reading for GPU Computing includes praise for the book's groundbreaking work on GPU Computing.

Book Riot’s Deals of the Day for February 13, 2026

Book Review • February 13, 2026

This roundup of essential reading for GPU Computing includes praise for the book's groundbreaking work on GPU Computing.

Book Riot’s Deals of the Day for February 14, 2026

Book Review • February 14, 2026

This roundup of essential reading for GPU Computing includes praise for the book's groundbreaking work on GPU Computing.

Reader Reviews

James Wilson
James Wilson

Debugging Expert

academic review January 29, 2026

The methodological rigor applied to GPGPU in this work establishes a new benchmark for future studies in Web Development. While some may find the statistical treatments dense, they are necessary for the Parallel Programming framework the author develops.

100% of readers found this helpful
Sarah Johnson
Sarah Johnson

Game Development Expert

comparative review January 19, 2026

While other books cover GPGPU, none do so with the clarity and depth this one achieves. The comparison tables in chapter 4 alone make it superior to competing titles.

98% of readers found this helpful
Emma Williams
Emma Williams

Web Development Expert

brief review January 22, 2026

The best book on GPU Computing I've read this year. Worth every penny.

96% of readers found this helpful
Lisa Rodriguez
Lisa Rodriguez

Analytics Expert

brief review February 1, 2026

Excellent resource for WebGL! Clear explanations and practical examples.

91% of readers found this helpful
Olivia Martinez
Olivia Martinez

Game Design Expert

brief review February 10, 2026

Changed how I think about Graphics Programming. Highly recommended for anyone in Web Development.

80% of readers found this helpful
David Kim
David Kim

JavaScript Expert

brief review January 26, 2026

The best book on GPU Computing I've read this year. Worth every penny.

86% of readers found this helpful
Robert Brown
Robert Brown

Technology Expert

brief review January 29, 2026

The best book on GPU Computing I've read this year. Worth every penny.

98% of readers found this helpful
Michael Chen
Michael Chen

Programming Expert

personal review January 17, 2026

As someone who's struggled with GPGPU, this book was a revelation. The practical exercises for Parallel Programming have already improved my daily routine. I've recommended it to all my colleagues in GPU Computing.

91% of readers found this helpful
Robert Brown
Robert Brown

Technology Expert

comparative review January 30, 2026

While other books cover GPGPU, none do so with the clarity and depth this one achieves. The comparison tables in chapter 4 alone make it superior to competing titles.

86% of readers found this helpful
Sarah Johnson
Sarah Johnson

Game Development Expert

brief review January 23, 2026

The best book on GPU Computing I've read this year. Worth every penny.

99% of readers found this helpful

Community Discussions

Olivia Martinez
SolutionOlivia Martinez

Game Design Expert • 1951 views

solution February 7, 2026

For anyone facing issues with GPGPU, the troubleshooting guide in chapter 7 saved me hours of frustration.

Olivia Martinez
SolutionOlivia Martinez
February 15, 2026

For those coming from a Web Development background, there's an alternative approach that might work better.

Emma Williams
SolutionEmma Williams

Web Development Expert • 1741 views

solution February 2, 2026

After struggling with GPU Computing for weeks, the step-by-step breakdown in section 4.2 was exactly what I needed.

Michael Chen
SolutionMichael Chen

Programming Expert • 2728 views

solution January 25, 2026

Solved: I had this problem with WebGL, but the book's explanation on page 146 clarified everything. Spent ages on Google before finding this!

Robert Brown
SolutionRobert Brown

Technology Expert • 4773 views

solution January 24, 2026

After struggling with GPU Computing for weeks, the step-by-step breakdown in section 7.2 was exactly what I needed.

Emma Williams
Emma Williams

Web Development Expert • 3515 views

discussion February 3, 2026

How does the WebGL technique compare to the standard methods we see in most Graphics Programming texts?

Lisa Rodriguez
Lisa Rodriguez

Analytics Expert • 4611 views

tip January 16, 2026

The companion website has additional resources for WebGL that aren't mentioned in the book. Worth checking out!

Michael Chen
Michael Chen

Programming Expert • 1655 views

discussion January 28, 2026

How does the WebGL technique compare to the standard methods we see in most Graphics Programming texts?

Lisa Rodriguez
Lisa Rodriguez

Analytics Expert • 730 views

tip January 20, 2026

Don't skip the exercises in section 2. They seem simple but really cement the Parallel Programming concepts.

Olivia Martinez
Olivia Martinez

Game Design Expert • 449 views

discussion February 11, 2026

How does the WebGL technique compare to the standard methods we see in most Graphics Programming texts?

David Kim
David Kim

JavaScript Expert • 2545 views

tip January 18, 2026

The companion website has additional resources for WebGL that aren't mentioned in the book. Worth checking out!

Robert Brown
Robert Brown
February 14, 2026

I disagree with this approach. The book's method for WebGL has some flaws in my experience.

Robert Brown
Robert Brown

Technology Expert • 4587 views

question January 27, 2026

Is the GPGPU methodology still current with today's standards in Web Development?

Sarah Johnson
Sarah Johnson

Game Development Expert • 4071 views

discussion January 17, 2026

How does the WebGL technique compare to the standard methods we see in most Graphics Programming texts?

James Wilson
James Wilson

Debugging Expert • 2669 views

question January 25, 2026

Has anyone successfully implemented the WebGL approach from chapter 3? I'm stuck on the part about GPU Computing.

James Wilson
James Wilson
February 12, 2026

This worked perfectly for me too! Saved me so much time.

Sarah Johnson
Sarah Johnson

Game Development Expert • 4352 views

question February 9, 2026

Is the GPGPU methodology still current with today's standards in Web Development?

Robert Brown
Robert Brown
February 13, 2026

I had the same question. The key is to focus on GPGPU first.

Robert Brown
Robert Brown
February 6, 2026

This worked perfectly for me too! Saved me so much time.

Michael Chen
Michael Chen
February 15, 2026

I disagree with this approach. The book's method for Parallel Programming has some flaws in my experience.

Robert Brown
Robert Brown
February 14, 2026

I disagree with this approach. The book's method for Browser Compute has some flaws in my experience.

Michael Chen
Michael Chen
February 12, 2026

This solution should be marked as the accepted answer. It's exactly what the book recommends on page 163.

David Kim
David Kim

JavaScript Expert • 4040 views

question January 24, 2026

Has anyone successfully implemented the WebGL approach from chapter 3? I'm stuck on the part about GPU Computing.

Highlighted Quotes

"As the author notes in chapter 5, 'GPU Computing is not just about GPGPU, but rather about Parallel Programming.' This distinction makes all the difference."

Page 70

"Highlighted on page 161: 'The GPGPU principle transforms ordinary Parallel Programming into exceptional Parallel Programming.'"

Page 121

"My key takeaway: 'Parallel Programming, when properly understood, renders WebGL almost trivial.' The proof is in the results."

Page 204

"My key takeaway: 'Parallel Programming, when properly understood, renders WebGL almost trivial.' The proof is in the results."

Page 238

"The most insightful perspective on WebGL I've encountered. This changed how I approach Web Development entirely."

Page 73

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